The world where the artist in me takes the lead on the cartesian even if it still present. The aim is to dream, but to deliver useful and targeted professional creations.
Bring raw ideas to visuals require more than just creativity or skills on tools. Its more a matter of good process to respect even when quick things are needed. It’s the ultimate way to maximize guarantee of having products that really aim for set goals.
Understand the requirements and conduct market research centered on user needs.
Conduct research on competitors and user needs, and other ones to fill the inspiration.
Sketch rough ideas to explore identified paths and to depict them in an overall form.
Gather feedback and implement the updates or variations needed and iterate.
Add the final visible touches to the delirables, and often, other invisible ones like restructuring files.
Export or convert the assets to the appropriate required formats and provide assistance to exploit them.
When having the same purpose, most tools follows the same logic for close results. I tend to focus on few and learn them in deep, rather than know many, but light.
A user-focused approach focused on the people the delivrables are created for.
Illustrator, Inkscape, InDesign, Acrobat Pro DC, Powerpoint
Photoshop, Lightroom, Gimp
Adobe XD, Figma
Premiere, After Effects, Audition, Audacity
3ds max, Mental Ray, Vray, Arnold
I believe that a portfolio does not reflect the real contribution to the success of a project, but below is a raw selection of my works in different fields.